News
Notes from the team.
What we shipped, what we're working on, and the occasional deep dive into why something works the way it does.
Ember 0.2: we measured FPS properly
For weeks people kept asking how much FPS Ember actually gains you, so we built a benchmark anyone can repeat: a world with a fixed seed, locked at noon, no rain, the camera in the exact same spot, and 30 seconds of measurement after a warm-up.
Read · 1 minServers in the launcher, with live player counts
The launcher now has a Servers tab. It shows how many people are online, your latency from home and each server's message of the day — queried straight from the…
Read · 1 minAnimated capes are here
Aurora, Living Lava, Thunderstorm, Prism, Galaxy, Heartbeat and Code are now in the store.
Read · 1 minEmber 0.1 for 1.8.9 and 1.7.10
The first public build of the client. Cosmetics, a HUD with FPS, CPS, keystrokes and coordinates, zoom, and a brand-new main menu.
Read · 1 min